
SUMMARY – Due March 19
Role
- Character Design, Music Design, Coding/Programming
Intention (SMART Goal) for the Session
- By May 9, as part of TEAM 2.1, I will have evidence of creating an action command system by following [Construct 3] Action RPG Tutorial #9 – Basic Attack System for Session 5.
PRE-PRODUCTION – INQUIRY – Due March 20
LEADER(S) IN THE FIELD / EXEMPLARY WORK(S)
Primary Source
Mario & Luigi: Bowser’s Inside Story – All Special Attacks (Excellent Rating)
This video displays the idea of action commands, where by pressing a button at a certain time, you do more damage, or continue doing the action for more combos.
Secondary Source
How the Mario RPGs Perfected Turn Based Combat
This video explains the turn-based combat system of the Mario RPG games, which use the action commands.
TRAINING SOURCE(S)
GameMaker Tutorial: Turn Based Battles
This tutorial teaches me how to create a basic attack system for Construct 3.
Part 2: Drawing Stats (Tutorial Series)
Part 3: Battle State flow (Tutorial Series)
Part 4: Floating Text & Death Animations (Tutorial Series)
Part 5: AI Scripting (Tutorial Series)
Part 6: Menus (Tutorial Series)
Part 7: Selecting Actions (Tutorial Series)
Part 8: Target Selection(Tutorial Series)
Part 9: Battle Text (Tutorial Series)
PRE-PRODUCTION – PLANNING – Due April 11
PROJECT TIMELINE
Pre-production Milestones
- Complete Pre-Production Blog Post
- Fill and Organize Trello Board
- Create a sketch/concept of MVP
Production Milestones
- Create MVP
- Make Sprites, Music, Etc
- Upload
Post-production Milestones
- Receive Feedback
- Reflect on the Feedback
- Finish Blog
PROPOSED BUDGET
N/A
EVIDENCE OF TEAM PLANNING AND DECISIONS
Place screenshots of the following…

PRODUCTION – ACTION – Due Feb. 27
THE (FILM, SOUND, or GAME)
I made like 3 different mvp’s in 3 days due to foundation of each code being quite faulty
SKILLS COMMENTARY
Credit’s page – In game
POST-PRODUCTION – REFLECTION – Due Mar. 7
21st CENTURY SKILLS
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)
Critical thinking- Often there was faulty code, but I created solutions for the errors.
Ways of Working (Communication & Collaboration)
Collaboration- I talked with my teammate, having him teach me what he knows, and teaching him what I know.
Tools for Working (Info & Media Literacy)
Media Literacy – I watched youtube tutorials on things I was confused with
Ways of Living in the World (Life & Career)
Life- I learned how to stay awake even further each night
REACTIONS TO THE FINAL VERSION
“The pixels aren’t lined up, they’re mismatched.” – Literally everyone from 4th period.
SELF-REFLECTION
Action points- I stayed up many nights to focus on the game, and often had to pivot styles.
GRAMMAR AND SPELLING
Grammarly
EDITOR
Shane